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・ 1997 RCA Championships
・ 1997 RCA Championships – Singles
・ 1997 reasons of the Supreme Court of Canada
・ 1997 Recopa Sudamericana
・ 1997 Red River Flood
・ 1997 Red River Flood in the United States
・ 1997 Reebok Cup
・ 1997 Rexona Cup
・ 1997 Rexona Cup – Doubles
・ 1997 Rexona Cup – Singles
・ 1997 RFL Division One
・ 1997 RFL Division Two
・ 1997 Rhein Fire season
・ 1997 RHI season
・ 1997 Rio de Janeiro motorcycle Grand Prix
1997 Robocup 2D Soccer Simulation League
・ 1997 Roller Hockey World Cup
・ 1997 Ronde van Nederland
・ 1997 Rose Bowl
・ 1997 Royal Bank Cup
・ 1997 RTHK Top 10 Gold Songs Awards
・ 1997 Rugby World Cup Sevens
・ 1997 Russian Figure Skating Championships
・ 1997 Russian First League
・ 1997 Russian Second League
・ 1997 Russian Third League
・ 1997 Russian Top League
・ 1997 Ryder Cup
・ 1997 S.League
・ 1997 Sacramento Monarchs season


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1997 Robocup 2D Soccer Simulation League : ウィキペディア英語版
1997 Robocup 2D Soccer Simulation League

The 1997 RoboCup 2D Soccer Simulation League was the first RoboCup competition promoted in conjunction with International Joint Conference on Artificial Intelligence held in Nagoya, Japan, from 23 to 29 August 1997.
This event was supported by important sponsors and organizations such as Namco, Sun Microsystems, ElectroTechnical Laboratory, Softopia Japan, International Academy of Media Arts and Sciences, Japanese Society for Artificial Intelligence, Robotics Society of Japan, IEEE R&A Society, Nihon Silicon Graphics-Cray Inc., Fujita Corporation, Net-One Systems, SOUM Corp.
It was also supported by Chubu Bureau of Ministry of International Trade and Industry, Aichi Prefectural Government, and City of Nagoya.
==Format==

Initially, the first stage was disputed by 29 teams divided by five groups of four and three groups of three. The classification was the same used by FIFA in the FIFA World Cup format of the last two decades, where each group engaged in a round-robin tournament within itself. The two highest ranked teams in each group advanced to the knockout stage. Teams were awarded three points for a win and one for a draw.
In the knockout stage there were four rounds (round of 16, quarter-finals, semi-finals, and the final), with each eliminating the losers. The two semi-final losers competed in a third place play-off. For any match in the knockout stage, a draw after 6000 cycles was followed by more 6000 cycles to determine a winner. If the teams were still tied, a penalty shoot-out was held to determine a winner.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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